Adding a spinner!

While the dragons are still a work in progress, I had another idea. We were trying to figure out a mini game in which players will use their saved dragons. So here’s the game:

I thought about designing a spinner, a circle divided in twelve parts, and every part will have one of the dragon’s features (pointy tail, horns, mane) and the specific factor or property of the number that the feature shows. See previous post? Once they save their dragons, the players will tame them using the spinner. All the players choose one of their dragons and put it next to the spinner for the “test”. One of the players spins the spinner. (Maybe they can take turns or the winner of the first stage can have that privilege). If your dragon number has the specific factor or property indicated by the spinner this means that your dragon is tamed. (your dragon will have the specific feature, for example if it is divided by three it will have one horn) The player with the most tamed dragons is the winner.


Seems good to me! Lets see what my advisors will say.


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